
For example I have created the new Greek League and I want to play it instead of Airtricity League. Instead of using the patch, you can switch the ids of your new league with the id of one of the leagues originally present in the game. Doing in this way there is a limitation in the assignment of objectives. Using a patch of the file “a” it is now possible to play a league with any id in career mode. There is a new feature that allows you to increase or decrease the skills of all the players of a team (in the Team Form) or all the players of a league. Often UG content are not very well tuned, for example all the players could be overestimated. If you want just to take a quick look, select “Import DB only”, it is much faster and you can later “import KITS only” or just exit without saving.Īfter you have imported the UGC in the database you can remove the downloaded file from “Document\FIFA 15” folder. It takes some time to create all the kits but at the end you will see the content of the UG file importent in your database. something.Ĭlick UG Content – Import DB and KITS, select the UG file and just wait.

It is saved as a file in your “Document\FIFA 15” folder with a name UG. Before to use this feature you have to download from the Creation Center of EA Sports a team or a league. In the main menu you can find “UG Content” with two submenus: “Import DB Only” “Import DB and Kits” and “Import KITS only”. After you have imported the rosters in the database you can remove the downloaded file from “Document\FIFA 15” folder. New players available in the new database are created while existing players are left unchanged.

Teams not present in the current database are not imported.

This feature allows to update the roster of team existing in the current database using an official update file form EA Sports.
